AI Insights · Timothy · October 2022
Top 5 Low Poly Games on Android in Saudi Arabia Q3 2022
Discover the performance trends of the top 5 low poly games on Android in Saudi Arabia for Q3 2022, including weekly downloads, revenue, and active users.
In the third quarter of 2022, the top 5 low poly games on the Android platform in Saudi Arabia exhibited a range of performance trends in terms of weekly downloads, revenue, and active users. This data, sourced from Sensor Tower, provides insight into the dynamics of these popular games.
Roblox from Roblox Corporation saw a significant fluctuation in its weekly revenue, starting at $82K in late June and peaking at $105K in the first week of August. By the end of September, revenue had decreased to about $65K. Weekly downloads showed a gradual decline from 30.1K to 22.6K over the quarter, while weekly active users ranged from 933K to just over 1M.
Art of War: Legions by Fastone Games HK experienced a more volatile performance. Weekly revenue peaked at $5.7K in early July but dropped to $1K by the end of September. Downloads spiked to 3.8K in late August but generally remained below 1K for most of the quarter. Active users showed a notable increase in late August, reaching 13.5K, before declining to 4.7K by the end of September.
Island War, also from Fastone Games HK, maintained relatively stable weekly revenue, hovering around $500 to $800 throughout the quarter. Downloads started at 835 and gradually declined to 246 by the end of September. Active users mirrored this trend, decreasing from 1.5K to 686.
Idle Lumber Empire by AppQuantum showed varying weekly revenue, starting at $515 and reaching a low of $76 in mid-August before climbing back to $344 by the end of September. Downloads peaked at 7.8K in mid-July but saw a decline to 1.8K by the end of the quarter. Active users followed a similar pattern, peaking at 12.9K and then decreasing to 4.3K.
Lastly, Tower Clash from Fastone Games HK had the lowest revenue among the five, with weekly earnings ranging from $52 to $351. Downloads were relatively low, fluctuating between 55 and 171. Active users remained consistent, averaging around 750 to 800 throughout the quarter.
For more detailed insights into these trends and additional data, visit Sensor Tower.